Monday, January 29, 2024

ebisu touge

hi, so i made another map for carx, an ebisu touge this time :D. there are atleast 2 ebisu touges for carx already, but both are full of problems, are impropertly scaled, neither have normal map and so on, so i figured its about time to just go and do my own, lel.

as damn near every ebisu touge mod there is for any game, this one is also from nfs shift. for being 15 years old, the model held up pretty well, lel. even tho i converted this map for gta ages ago already, i decided to start fresh with a new rip straight from shift. i made some changes to it, main one is the reworked vegetation. while i ended up removing some trees, i preserved all the bushes shift had, and its all propertly scaled too. you see with shift maps, when you import them, all of the trees and bushes become the same size, so i had to rescale all of it manually. suppose thats why half of the converts of this map (my old one included lmao) usally dont have most of the bushes or any bushes at all, ppls couldnt be fucked fixing it i guess....i certainly wasnt back then with the gta one lmfao. other than that i also smoothed and retextured the road, grass got retextured too, and a bunch of small fixes and improvements here and there. ofcourse it also haz a normal map so it doesnt look like made out of plastic ingame, and all the lamps that are around the track are also functional. thanks to SAYAKA for explaining me how to set the lights and some testing :).

all in all i think it ended up really nicely :).




as per usual with new maps, i also made a preview video:

so here it is :)

DOWNLOAD

that will be all for today, i actually have one more thing to post that i made before the map, but i decided to skip it for the map so thats going to be the next post. so see you soon ;).