Monday, December 29, 2014

sakura valley

hi,so here goes another thing,again a map,but this time,a brand new convert :D.originally done by GTAPEX for racer...i wanted to get this map in gta for like 4 years already,but now i have figured out how to do it correctly,i even manage to get these shadows working,without them,it would be probably pretty plain,haha...well anyway,i wanted to keep it as much without changes as i could,but i have done few things:

-converting,prelighting,etc
-modeled enterance on the parking,and edited the enterance from parking to track,it wasnt accesable from some reason
-modeled the "sides" of the island,so its not just a floating track,but like another island
-changed road and grass textures,originally the leaves were like separate models placed randomly around the track,so i rather put them directly into the textures
- i also did an optional txd's for it,it contains spring,summer,and winter textures,i decided i will keep as main one the autunm one,since it originally come as a autunm

known issues:

 -some object,especially around the garage,are way bigger than they should be,but i checked,and its like that
in racer,too,also if i would scale it to get them right,the track would be too small for a car,and i didnt rly wanted to do any big changes to the map
-colision bug at back enterance to the showroom,i didnt find a solution for it...but you can still enter it by a car without any problem

location:

-see the "location.jpg" wich is in the archive

now lets have few pics....







i also did a new video again,more or less a presentation of this track:


here you can see the previews of the optional textures,few better pics of them is in the archive ;)


so here you go ;)



if you want,you can edit it,like textures,do no trees version etc,if you want post it on your blog,just give me credit,thats all i want....ok so thats all this time,so cya;D.