NOTICE:

there is a profile named "gred" on gumroad selling 3d models of parts for japanese cars. THAT IS NOT ME and is completely unrelated to me.

Monday, December 28, 2020

hiroshima circuit...again

hi, so its time to continue with catching up with the new stuff, so here goes a new map i was working on about 2 months ago. a new hiroshima circuit :D.

you may remember that i made a hiroshima once before years ago, but it wasnt exactly great lmao. even tho the circuit irl is long gone, i allways kinda liked it, its pretty unique, so i decided to do it once again. this time its a convert from asseto corsa, made by skyflightmusic of 90sGDSP. he also made the hakone i converted few years back, but unlike hakone, this time around i recieved a permission to actually do so, for wich i want to thank him :D.

and so i have converted it. since its very nicely done (pretty sure its the best hiroshima map availible as of now), it went really smooth as there wasnt too much remodelling for me to do, basically i just fixed some small bugs here and there, and, like usally, remodelled the outline of the map so its an actual island, rather than just floating road above the sea lel. other than that i just done all the usual stuff, day and night prelight, lod model and so on haha. also similary to my other recent maps, it uses several dffs with same coordinates, as the map is rather high poly, so i done it this way to preserve all the details :D

i think it ended up really good, really happy with it :D.

and so thats all for this time, next up is an another map, once again a revisit of an older map i done before. i dont think i will be making any more posts this year, so have a nice new years celebration, happy late christmas, and see you next time ;D.








 

Thursday, December 3, 2020

nissan cedric y31, revisited

hi, so here goes another new thing. a pile of nissan cedrics y31, lol.

about 9 years ago i made police y31 based on a model from some battlefield mod. i remodeled it quite a bit then, check the old post where i go into more detail. after that i reworked it into a civil version, and last, i made a tokyo musen taxi version out of it aswell. i was planning to do one more taxi variant out of it, after all theres 2 taxis in sa, but i somehow never did...

...untill now, lol.

so yeah, i decided its about time to do it, figured i will go with the nihon kotsu variant, and while i was in there, i also did few other changes and stuff:

-made new wheels for it, old ones were generic steeries i was using for years, there was a nice texture of an actual cedric steelie in the main texture (it actually used to have the model aswell, but it sucked so i deleted it lol), so i decided to model them. even back then it used the stock tire ive been using for years, but the first, kinda fucked up version, so i replaced it with first fixed version. i was considering coming back to it once more and use the second fixed version (as seen on the mazda from the last post), but figured i cant really be bothered with this one, lmao.

-added some missing features, such as antenne (i deleted it from every other version other than police one for whatever reason), remodeled the rear badges so they arent a part of the paint texture, etc.

-modelled the taxi hat on roof

-nihon kotsu livery, the writting and the flowerish logo comes from a nihon kotsu y31 made by 41AEIMI on the same battlefield y31 base, but his one didnt really matched with the other ones i did so i decided to do it myself lol. the color part of the livery is by me tho.

-some small bug fixes here and there

-some gta features reworked, chassis_vlo, collisions etc.

...and thats really it, but while that might be it for the nihon kotsu one, its deffinitelly not for the rest. after i made this one, i decided to revisit the old ones too, and do all the changes on all of them so they all match with each other, lel. now all of them got the new wheels, the badges on the trunk, antennas, new chassis_vlo and colision, the bug fixes etc.

stock and police ones havent changed that much besides the stuff mentioned above, and a new carcols line on the stock one, but on the tokyo musen taxi i did abit more changes. deleted the extra parts as they were rather unrealistic anyway, only thing left is the "closed" sign infront the passanger behind the window, that is now permanently there (just like in nihon kotsu one). i also made the mirrors and bonnet grille part chrome again, i relocated the taxi hat on the roof abit too, etc.

also decided to keep all of them simple, no ivlm, steering.cs and other fancy stuff this time, figured it matches the simple style of it better...and i didnt felt like remodelling the headlights and shit anyway lol.

and so i think thats all about them. the nihon kotsu didnt took that long, and the fixes on the other variants didnt took that long aswell once i did it all on the new taxi one. really dont know why it took me 9 years to do it lmao. but whatever, what matters is in the end it all ended up pretty good haha.

aaand thats it for this time, still have some stuff left to post about, next one is going to be an another map, so see you then ;).